Tuesday, December 9, 2008

A Different Trip


Over the Thanksgiving holiday, my family and I went to upstate New York. Since I have been learning to evaluate instruction, I couldn't help evaluating the airline's safety instruction. Most of the time I ignore the flight attendants when they talk about the emergency exits. This time I wanted to watch them and see if their instruction would live up the criteria I have learned in IDET.


The verbal instructions were clear--even young children could understand them. The only word that children may not understand is "turbulence." The entry behaviors were low--the flight attendants tell people how to use a seat belt. I suppose they do this in case someone has never used those kind of seat belts, or has never been on an airplane and will panic. The icons all over the plane (no smoking, seat belt signs, exits) are helpful for international fliers and children. Two criticisms: the "job aid" or safety packet has some unclear pictures and people sitting in the back of the plane may not be able to see the flight attendants as they demonstrate seat belt usage. On the whole, however, the airline's instruction is simple and keeps the passengers safe during normal flights. Hopefully no one will have to transfer the instruction to an actual emergency.


A nonexample of safety instruction is the scene from "It's a Mad, Mad World," when the Colonel jabbers more than teaches the two men who to land their plane. "You'll make it men, I have confidence in you."

Tuesday, November 11, 2008

Some Insights



As my group has put together our project, I have realized a few things about instructional design:



  • Instructional design takes a lot of time
  • Instructional design takes a lot of planning
  • Asking questions is important
  • It's OK to use pre-existing materials and instruction in the instructional plan


In my opinion, asking questions in the most important thing an i. designer can do.



As i. designers ask questions they...


  • get the necessary information
  • understand the learners
  • find gaps in instruction plans
  • create new instruction ideas


Monday, October 27, 2008

Designs Gone Wrong

When designing instruction, or anything else, it's vital to plan and review.
If not, here's what can happen. . .


unclear messages. . . What do Jedi squirrels have to do with back pain?





















inefficieny . . . though you have to admit this design is clever


















poorly built products . . . (the perfect haunted house!)


















poor designs that make you shake your head . . .















road blocks in your students' pathway . . .







































































Monday, September 22, 2008

What's in there?

Down the rabbit hole...

I am alot like Alice. I got curious about instructional design. Now that I'm in the IDET program, the instructional design gets "curiouser and curiouser."

I started out with a basic idea of instructional design. After reading the article "Five Views of Instructional Design," my vision has expanded. I must say I'm proud that instructional design is so encompassing and well-rounded; it includes scientific research, learning theories, and interpersonal skills to create effective instruction. This is just an academic way of saying that instructional design is an awesome field.

Mind the Gap


Our reading reminded me of this well-known British phrase. As instructional designers, we must first find the "gap"--the difference between what is happening and what should happen. What is the problem? Why is an organization not working? Why are students not performing? Can instruction fix it?





Monday, September 8, 2008

Nonexamples


"This is tennis, not sign language." (from http://www.sfgate.com/)
(Obviously, her body language is lacking the deliberate and formal signs in sign language.)
A nonexample lacks the important points and details that define the true example. A nonexample is the opposite of the real thing.
A good webpage of nonexamples:

What is technology?


After our class discussion, I realized I had only a vague idea of what technology is.
Here are some definitions:
"practical art of scientific knowledge"
"a systems of ideas"
"delivery systems"
Types of technology: pens, papers, alphabet, XM radio, computers, Internet, tele-communications, satellite communications.

My epiphany came when I heard my friend Kent say he uses sponges, which aren't "high-tech." The way he used the word "tech" gave me an idea. Since sponges are "low-tech," that means that there is a better or more advanced way to do what he needs. So my definition: technology=an improved or advanced way of doing something.

Thanks Kent!